18 points


Halflings are masters of the jungles of the Ringing Mountains. They are small, quick and agile creatures steeped in an ancient and rich culture that goes back far into Athas’ past. Although they are not common in the Tablelands, some halflings leave their homes in the forests to adventure under the Dark Sun. As carnivores, halflings prefer to eat flesh raw.

“Be wary of the forest ridge. The halflings who live there would as soon eat you alive as look at you. Chances are you won’t even notice them until you’ve become the main course.”
―Mo’rune, half‐Elven ranger

ST: 8 [-20] HP: 18 [0] Speed: 6 [10]
DX: 12 [40] Will: 10 [0] Move: 4 [-10]
IQ: 10 [0] Per: 10 [0]
HT: 10 [0] FP: 10 [0] SM: -1
Dodge: 9 Parry: n/a DR: 0 [0]

Advantages: Acute Sense 4 (Hearing)[8pts]; Acute Sense 4 (Taste/Smell) [8pts]; Claim to Hospitality (Halflings) [8pts]; Magic Resistance 2 [4pts]; Silence 1 [5pts]

Disadvantages: Sense of Duty (Halflings) [-10pts]; Odious Racial Habit (eats other sapient) [-15]; Social Stigma 2 [-10]

Suggested Advantages: Ambidexterity [5pts]; High Manual Dexterity [5pts}; Silence [5pts]
Suggested Disadvantages: Xenophobic (SC 15) [-15]

Personality: Halflings have difficulty understanding others’ customs or points of view, but curiosity helps some halflings overcome their xenophobia. Little concerned with material wealth,
halflings are more concerned with how their actions will affect other halflings.

Physical Description: Halflings are small creatures, standing only about 3 ½ feet tall and weighing 50 to 60 pounds. Rarely affected by age, halfling faces are often mistaken for the faces of human children. They dress in loincloths, sometimes with a shirt or vest, and paint
their skins with bright reds and greens. Forest halflings rarely tend to their hair, and some let it grow to great lengths, though it can be unkempt and dirty. They live to be about 120 years old.

Relations: Halfling’s culture dominates their relations with others. Halflings relate very well to each other, since they all have the same cultural traits and are able to understand each other. Halflings of different tribes still share a tradition of song, art and poetry, which serves as a basis of communication. Creatures that do not know these cultural expressions are often at a loss to understand the halfling’s expressions, analogies and allusions to well-known halfling stories. Halflings can easily become frustrated with such “uncultured” creatures.
Halflings abhor slavery and most halflings will starve themselves rather than accept slavery.


Into the Burning Wastes Nehebkau